Introduction to
CorelDRAW 12 Part I 

Pat Gibson, Certified CorelDRAW Instructor

To take this class, you must own a copy of CorelDRAW 12 and have it installed on your computer. If you have worked in DRAW already, you will need to reset the machine to the factory defaults.

  1. Open CorelDRAW.
  2. Go to the Tools menu then the Options dialog box (Ctrl+J) and click on the Workspace tab.
  3. Switch to the v12 default Workspace.
  4. Click OK and close the dialog window.
  5. Close the program.
  6. Reopen the program while holding down the F8 key.
  7. When the dialog box appears, press the Yes button. This will return your program to the factory defaults.

Note: You can take the class while using an earlier version but you must contact me for new copies of the class files or a class for that version of the program. Versions 8 - 11 are available.

How this class is set up

This class has a series of exercises which you will do in CorelDRAW 12. These exercises are contained in files that you must down load from this server. Click here to down load the zipped file. If you do not have WinZip, click here to download an evaluation copy of the program. Create a folder on your hard drive and unzip the files to that folder.

You may start at any point in the program but I recommend you do the exercises in order. Some build upon the ones before. Also, even if you have experience with the program, no one, including your instructor, know everything about the program. When we teach ourselves, or don't use part of the program very often, we forget what it can do or we don't learn short cuts that would make our work much easier.


CorelDRAW is a vector illustration program. Images are displayed on the computer screen as pixels. How the program treats the pixels is determined by whether the image is defined as a vector or a bitmap. A bitmap file defines the position, color and size of each pixel. A vector program defines a line of pixels and treats them as a single object. To change an object in a bitmap, you must change all the pixels, so if a red box on a blue background needs to be smaller, you have to re-create a smaller red box and change the pixels where the box was to the blue background. When you have a vector image, you redefine the size and location of the lines. Each object is independent of the others and can be manipulated as needed. To make your work easier, Corel Corporation has added a few bitmap manipulation tools in DRAW and includes its bitmap manipulation program, CorelPhotoPaint, when you purchase CorelDRAW.

CorelDRAW is one of the most powerful and versatile illustration programs on the market today, on any platform. In this class, I cannot teach you all you can do with this program. I can only show you how to use the tools and effects included in the program. What you do with CorelDRAW is limited only by your imagination, time, and budget. In my personal experience, I have seen projects ranging from fine art frescoes to silk-screened T-shirts to laser engraved stainless steel parts. Your use may be as ordinary as a flyer for a garage sale or as complex as the annual report for a Fortune 500 company. From desktop publishing to fine art, CorelDRAW gives you the tools. I can only teach you the skills to use them. The talent, inspiration and effort come from you.

Please post your general CorelDRAW questions in the class discussion area at my web site, You will need to register to post a message. Or you can email me directly.

Each exercise consists of numbered steps. Read all the steps before you begin an exercise. Occasionally, more information will be provided about the step in san serif type under the exercise. It may be an explanation, an alternate way of doing the step, or a warning. Throughout the lessons are Tips, Hints, Notes and Warnings to help you. When you see a command inside parenthesis, like this (Ctrl+A), it is the key short cut to the instructions just given. When you see a series of instructions with an arrow like this it means select the menu options in series. In other words, open the Windows menu, then the Dockers Options, then choose a docker.

Chapter 1 - Getting to know CorelDRAW

Chapter 5 - Manipulating Objects

Chapter 2 - Selecting and Moving Objects

Chapter 6 - Manipulating Objects (con't)

Chapter 3 - The Drawing Tools

Chapter 7 - Adding Text and Creating Documents

Chapter 4 - Arranging and Duplicating Objects

Chapter 8 - Printing and Customizing DRAW

Material used in this class is taken in part from Learning CorelDRAW 8: Basic Skills published by Instrux, Inc. of Houston, Texas. To purchase a copy of that manual, call
1-800-681-6488 or visit their web site at

© 2005 Sulfur Creek Enterprises • 12700 Pauls Valley Road, Austin, Texas • All rights reserved.